Tuesday, 29 November 2011

Planning: Preliminary Decisions

Who are you working with and why?

I am working with Katie Nicholls for my coursework, as we are long term friends and know we work well together. We know each others positive and negative traits, and have the ability to overcome the negative and stay on task.
Katie works well on the Mac's editing suit, as well as being good for camera work.
I have an extensive movie knowledge of movies and have a good grasp of camera work.
Together we can make informed choices on actors and story, as well as working well together on filming and editing.

What genre of movie will you be producing?

We will be producing a horror film, as we both have a good knowledge of this genre. I have been watching horror movies for years now, and know a lot to do with the genre, including most things we will need to know in order to produce one of our own.

Monday, 28 November 2011

CONSTRUCTION: Preliminary

The Preliminary Task, including demonstrations of Match-On-Action, Shot/Reverse shot and the 180-Degree Rule.
Filmed, edited and acted by myself and Katie Nicholls.


Friday, 18 November 2011

PLANNING: Storyboard

These are the storboards for our preliminary task, detailing what we're going to shoot. We've left the duration slots blank due to the fact we're unsure how long the shots will be.


Sunday, 13 November 2011

RESEARCH: The 180-Degree Rule

The 180-Degree Rule, rather than being a style of editing, is in fact an editing technique designed  to retain the continuity of the scene. A good visual would be the picture below;



The picture here depicts where the camera can and can't film from. The dotted line represents the 'cut-off point', the purple arrows being where you can film from, the red cross where you can't.


If the camera crosses the 'line' then the characters will seem to have switched places, disorientating the viewer and ruining the effect.

The effect is done by imagining a line through the two characters in shot, a semi-circle around them. The camera may film at any point within the semi-circle without ruining the continuity of the shot.
However, if the line is crossed, then the characters will seem to have switched sides, confusing the viewer and thus distracting them from the action.

The only time the line may be breached is if it is done in one continuous take. If done correctly, it will appear the the viewer that the camera has only panned around the characters, and thus the viewer won't be distracted.

The 180-Degree Rule is used to maintain the image of verisimilitude throughout the scene, keeping the continuity. They do not want the audience becoming distracted by the characters seemingly switching places, as they would then break from the plot and possibly feel that the film/television series is poorly made. Thus the rule is instigated to prevent this.

Below is an example of  the rule, as well as how not to do it, and a demonstration of 'crossing the line' when done correctly.

RESEARCH: Shot/Reverse Shot

Shot/Reverse Shot is a classic style of shooting a two-shot scene. It is in mid-shot, traditionally from over the characters shoulders (the same shoulder on each character every time). It's often used in conversation to better show facial expression.
Here is an example of a simple, shot/reverse shot conversation;



The shooting of the sequence is rather simple, it only requires the use of good timing. It is done by first setting up the camera to show the first character, who then proceeds with their side of the conversation, leaving gaps between answers. "Hello...How are you?...I'm good thanks...gosh! Must dash, I'm late...yes, see you soon" That done, the camera is then moved to show the other character from over the first's shoulder and they proceed with their side. "Hi...I'm good thanks, you?...glad to hear it...you'd better get a move on then!...Bye"
In editing, the two scenes will then be cut and merged together in chronological order to form the fluid conversation.

This method is used often in conversation to show in detail the character's facial expressions. In doing this the audience get a good look at the character, both their face and costume portraying how the audience would interpret them. The way the camera is set gives the impression of being involved with the conversation, adding a new level for the audience. It often stops conversation scenes from looking clumsy or odd.

Tuesday, 8 November 2011

RESEARCH: Match On Action

Match on Action is a style of editing used to create the illusion of verisimilitude. It can be used in chase scenes, as well as to do tasks such as picking out a book or making things, to make the scenes seem like one continuous action.
Here is an example of Match On Action, whereby the character is making a cup of tea;



There are different ways to go about the shooting. In the video above, the mid-shots were all filmed first, so as to preserve the continuity between the shots and enforce the illusion of verisimilitude. We filmed the close ups of the tea afterwards, and stitched the scenes together in post-production.The scenes use jump cuts, so there are no transitions to break the illusion.
The action can also be created using cut-editing, whereby the character would be walking towards the camera, which would then switch to a shot of their backs.
The cardinal rule in all of this is to keep the direction the same, for instance if a character walks into shot from the left and leaves on the right, then they MUST repeat the same directions in the next shot no matter where the camera is! Without this, the shots would not stitch together and the shot would loose effect.

Match on Action is used in continuous scenes such as chase scenes, walking down a corridor or even fight scenes.It is used to enforce verisimilitude, and generally maintain the continuity of the scene.